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MOE The Boundary Of Reality

The first game I took part in producing while in school. This project was created independently of the college by a handful of students and saw a release on Steam. 

For this project, I took on the role of Sound Designer. My tasks were to source and produce various sound effects to be used in game. These include; player movement sounds, combat sounds, environmental ambiance and menu sounds and chimes. 

Do not hesitate to contact me to discuss a possible project or learn more about my work.

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