top of page

MOE The Boundary Of Reality
The first game I took part in producing while in school. This project was created independently of the college by a handful of students and saw a release on Steam.
For this project, I took on the role of Sound Designer. My tasks were to source and produce various sound effects to be used in game. These include; player movement sounds, combat sounds, environmental ambiance and menu sounds and chimes.
bottom of page



