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Huntress

The second game we worked on in our final year at the college. This game was built throughout the second semester and involved starting with a concept pitch and building a full game. 

For this game, I took on a few different roles throughout the development process, though I focused primarily on chapter 3; Into The Belly Of The Beast. I also took on the role of lead sound designer, which required me to source all music and sound effects used in-game. I also assisted in making some of the assets used throughout the game, in particular some of the foliage assets. 

Due to the nature of our final term, I also had to produce a small diorama of some of the assets I produced for the game. As such, I made a small forest scene, featuring some of the squirrels I made which unfortunately didn't make it into the final game, as well as a small house made from my modular building kit. 

Game download available upon request. 

Do not hesitate to contact me to discuss a possible project or learn more about my work.

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