

Huntress
The second game we worked on in our final year at the college. This game was built throughout the second semester and involved starting with a concept pitch and building a full game.
For this game, I took on a few different roles throughout the development process, though I focused primarily on chapter 3; Into The Belly Of The Beast. I also took on the role of lead sound designer, which required me to source all music and sound effects used in-game. I also assisted in making some of the assets used throughout the game, in particular some of the foliage assets.
Due to the nature of our final term, I also had to produce a small diorama of some of the assets I produced for the game. As such, I made a small forest scene, featuring some of the squirrels I made which unfortunately didn't make it into the final game, as well as a small house made from my modular building kit.
Game download available upon request.












